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Graphics Hardware Engineer
Job DescriptionAs a Graphics Hardware Engineer/Tech Lead, you will work on graphics cores going into Intel's next generation SoCs to power a wide range of devices from handhelds to servers. We're looking for passionate and talented Graphics Hardware Engineers/Leads who are ready to make significant impact in graphics and visual computing areas. The team is looking to hire in the areas of Integration, BFM Development, Test plan development, Validation execution, Validation Methodology, Power Management Validation, and Complex Feature Validation.
Qualifications
Bachelor or Masters of Engineering degree in Electronics/Electrical/Computer Engineering or equivalent, with 8 to 12+ years' experience in silicon design development. Additional qualifications include:
- Experience in Integration, model build, Gate Level Synthesis runs, BFM development, and Validation Methodology is a good match.
- Experience with RTL verification and validation of microarchitecture using Verilog/SystemVerilog/C++/Directed-Random Stimulus is good to have
- Exposure to CPU or GPU designs, micro-arch verification or System level is desirable. Knowledge of Graphics/CPU architecture and/or designs, Caches , Memory Fabric etc is an added plus.
- Experience with coverage driven verification, testbench development, functional modeling and test writing/debug
- Experience with industry standard front-end design and verification flows/tools/methodology.
If you are passionate about computer graphics and working with leading graphics engineers on Intel's latest GPU/CPU architecture, then our GTCHE team has opportunities for you. As part of GTCHE (GTCHE: GFX and Throughput Computing Hardware Engineering) team we are passionate about delivering best-in-class visual experiences that enable users to immerse themselves in a new visual future. You will develop graphics, media, display and imaging solutions for a range of platforms from traditional PCs to high end datacenter servers.
Work Model for this Role
This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site.
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